Gameplay Map Design

CS:GO - Repository

This is the first game map I have made for the Steam computer game Counter-Strike: Global Offensive.  The setting is a secluded warehouse.  I photographed and created many of the textures and graffiti in this scenario.  The software I learnt while making the game is Counter-Strike: Global Offensive SDK and Source Engine Hammer level editor and VTF Edit for the textures.

Video walkthrough

Watch this short 3 minute video, demonstrating the map and my development process.

 

Development Screenshots

Custom Textures

Some of the content in the map was created by Valve and I made use of it to make my map. Here are all the custom textures than I created myself.

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2020 Graffiti Molotov Defuse Jacket