Gameplay Map Design
CS:GO - Repository
This is the first game map I have made for the Steam computer game Counter-Strike: Global Offensive. The setting is a secluded warehouse. I photographed and created many of the textures and graffiti in this scenario. The software I learnt while making the game is Counter-Strike: Global Offensive SDK and Source Engine Hammer level editor and VTF Edit for the textures.
Video walkthrough
Watch this short 3 minute video, demonstrating the map and my development process.
Development Screenshots
Counter-Strike: Global Offensive SDK and Source Engine Hammer level editor
Counter-Strike: Global Offensive - In-game view
VTF Edit for texture creation
Custom Textures
Some of the content in the map was created by Valve and I made use of it to make my map. Here are all the custom textures than I created myself.